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Old January 25th, 2007, 04:35 PM

 
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Default Intellectual Property

If I’m not mistaken, if a computer programmer writes an application it remains his intellectual property until it is bought form him in some form. Regardless which equipment it was written on- and who owns the equipment- the above holds true. So, by extension, if one were to program a show into a light board/computer, usually owned by a theatre, venue or hire company, then I’d assume to actual 'program'- the light ‘show’, for want of a better word- would belong to the programmer.

For arguments sake, assume the show is programmed on a fixed rig, where only the programming is variable- no designer is present in the equation.
This is obviously a little more on the legal side of things, but I’m curious as to how other technicians feel about the issue.

Any ideas?
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Old January 25th, 2007, 06:15 PM

 
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Default Re: Intellectual Property

It is a bit more complex, it depends on how you were paid, it could be considered work made for hire.

Sharyn
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Old January 25th, 2007, 06:31 PM
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Default Re: Intellectual Property

For instance, if a discovery is made by a professor through research funded by his university, the university in most cases has the rights to the discovery.
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Old January 25th, 2007, 07:20 PM
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Default Re: Intellectual Property

If you do a design, no matter scenery, lighting, costuming, etc... You are paid to do that design, the design is not bought from you. Legally (if you are using good contracts, USA 829 contracts...) the theatre can not take your design and rehand it, remount it, or the like without paying you again. Now comparing the button pushes you hit to turn stuff on to what a computer progammer does is completly different. It also depends on what contracts you are running. When Steve Wozniak invented the Apple computer he was working for HP building calculators, so HP had first rights to any discovery he made because of the wording of the contract he signed. HP did not want anything to do with the apple so he was left to his own on that one. In the real world, the show does not belong to the programmer any more then it belongs to the person that focuses the lights. Its the LD's show.
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Old January 25th, 2007, 08:04 PM
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Default Re: Intellectual Property

I'll agree and disagree with Footer. Most Theatres that use non-union contracts for designers etc. tend to use "intellectual Property" clauses in thier contracts, where when a designer is paid for his work that design becomes sole property of the theatre, with accredidation rights for the designer. U.S.A. contracts are different and much more weighted towards the rights of the designers.
As to your first example Thomas, a programmer for a computer company does not own anything he/she produces, unless expressly spelled out in the contract under which they are employed. If they did have intellectual property rights then most gamming companies would go broke and never publish a thing as they'd be too busy paying lawsuit brought against them by the corporations they work for.
Now, things are a bit different in different places. In Amerika where Facisim has taken hold these are usually the rule in other places, Europe, Australia, New Zealand they might have much more liberal intellectual property rights.
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Old January 25th, 2007, 09:22 PM
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Default Re: Intellectual Property

While not specifically applicable to the design question, there is some sort of legal action going on regarding director's rights and intellectual property having to do with a play called Tam Lin. I read about it some time ago, and I know I don't remember enough of the details to put them here. Try Googling "tam lin" with "director". I remember there being several blogs on the subject, but you might find the New York Times article about it.

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Old January 26th, 2007, 12:45 AM

 
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Default Re: Intellectual Property

For the situation your referring to, a programer programing something:
If you are paid by the hour, then your employer owns anything that you may have created in that hour. If you are paid for a final product (computer program, lighting program) then the employer owns your final product but not necessarly the steps you took to create it. For instance, perhaps you would leave the cues, but trash any focus points and pallets you created in the process of the programing.

Now, there is also a lot of argument about this. There was a discussion on lightnetwork about this a while back, when you program how much you leave them with.
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Old January 26th, 2007, 01:21 AM
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Default Re: Intellectual Property

The best part about lighting is that without the proper focus, the same thing can never be reproduced. Cues can be re-called, plots can be rehung, but without know how thing are focused your never going to have the same show.
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Old January 26th, 2007, 04:31 PM

 
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Default Re: Intellectual Property

True, there's the answer- without someone who knows the focus, you can rig until you go blue in the face but it'll never look the same- and thus never be the same. But, this is slightly off again, but as we all know it's not cool to be taking photos in the theatre when you're in the audience. Assuming a practically identical lighting design/effect/whatever was to appear in a different production, would there be any legal recourse? Other than the obvious bad karma on the copycat's part...

Naturally, I assume there'd need to be some measure of proof involved before a legal claim can be made.
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Old February 2nd, 2007, 01:29 AM

 
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Default Re: Intellectual Property

There are three issues you are looking at:
1. What is the intellectual property?
2. Who owns it?
3. What does that mean for the IP owner?

The most applicable form of IP in this instance is copyright.

1.Copyright applies to any creative work "fixed in a tangible medium of expression."
Copyright protection applies the moment a work is created, (registration is not required, unless you are seeking statutory damages for infringement.
If you write a letter to your family, it is protected by copyright.

Any drawings, plots, sketches, etc.. are all protected by copyright. The ink and paper are the "tangible medium of expression"
As far as the courts in the USA are concerned, a lighting console is a computer, and your cues, focuses, palettes, presets, etc.. form a "program" The moment you save that showfile to disk, harddrive, cd, memory stick, etc... that "program" has become "fixed in a tangible medium of expression" as well, and is protected by copyright.

2. Generally, the creator of the work is the owner of the copyrights. The main exceptions in this business is if the work is "made for hire" or if a contract establishes otherwise.
As a condition for hire, a producer may require all copyrights be assigned to the production company, theater, etc... union contracts may also spell out copyright assignments.

"Work made for hire" generally applies to employees creating copyrightable works as part of their regular employment. These copyrights are owned by the employer. An example would be a computer animation studio. It might have landscape artists, model makers, lighters, animators, etc... when an employee makes a new model, the studio owns the copyrights. The biggest question in this business is someone an independent contractor or an employee. There are tons of court cases discussing the finer details of whether someone is an employee or IC. The most basic answer is if the employer sets your hours and provides your tools, you are an employee, and the employer owns the copyrights. If you set the hours you work, and provide your own drawing drafting tools, then you are an IC, and own the copyrights.
It is always best to get a contract explicitly stating who will own the copyrights to the lighting programming in advance.

More info can be found here:
http://www.copyright.gov/circs/circ09.pdf

3. Finally Whoever owns the copyright, controls who can copy and distribute their work. Most shows will have dozens of copyrights involved. Scripts, songs, music, audio recordings, lighting, and are just a few of the IP's involved, so producers try to get all of the rights.

This is just a starting point.
Hope it helps.
RB
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