ControlBooth
 

Go Back   ControlBooth > CB Discussions > Sound

Notices

Sound A place to discuss sound reinforcement and design.


Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old January 3rd, 2005, 02:44 PM

Junior Techie
 
Join Date: Jan 2005
Location: Columbus Georgia
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
Default Math for sound

I am doing a book project for school about math in tech theatre. I have plenty of lighting formulas and plenty of carpenty/set stuff, but it is hard to figure out sound stuff, can anyone help?
Negative numbers are a plus. Thanks
__________________
-The Light Guy
7th Grader consumed in It.
Reply With Quote
Sponsored Links
  #2 (permalink)  
Old January 3rd, 2005, 04:59 PM

Junior Techie
 
Join Date: Aug 2004
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to gremlin1287
Default

from your other posts i gather that you are in middle school. A lot of formulas for sound involve some higher math, namely logarithms for decibels. now i don't know how advanced your math is but in anycase here is a site with some background formulas. also remember that with sound you work with electricity so i included some electrical formulas.

http://harada-sound.com/sound/handbook/basicterms.html
http://harada-sound.com/sound/handbook/basicelec.html

also check out some of the links from that site.

If all else fails...google it
__________________
If there is a tourist season, why cant we shoot them?
Reply With Quote
  #3 (permalink)  
Old January 3rd, 2005, 05:16 PM

Junior Techie
 
Join Date: Jan 2005
Location: Columbus Georgia
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks, that was highly informational, but as you prodicted, a bit complicated for Pre-Al. Thanks though. I appr. the responce. Google has found some stuff for me.
__________________
-The Light Guy
7th Grader consumed in It.
Reply With Quote
  #4 (permalink)  
Old January 3rd, 2005, 05:25 PM

Assistant TD
 
Join Date: Oct 2003
Location: Pittsburgh, PA
Posts: 458
Thanks: 0
Thanked 7 Times in 4 Posts
Send a message via AIM to digitaltec Send a message via MSN to digitaltec Send a message via Yahoo to digitaltec Send a message via Skype™ to digitaltec
Default

From all the classes I have took on sound, it involves alot of Algebra and Calc. I probably have at least 30 some equations used for sound and acoustics. Way to complicated for me.
__________________
Chris Ubinger
Reply With Quote
  #5 (permalink)  
Old January 3rd, 2005, 07:34 PM
Asst. Webmaster
Wireless Freak

Technical Director
 
Join Date: Sep 2003
Location: Charlottesville, VA
Posts: 950
Thanks: 8
Thanked 38 Times in 25 Posts
Send a message via AIM to mbenonis
Default

Math for sound does get pretty complicated. I'm in calc and there are some things even I look at, smile, nod, and skip over.

However, here's some stuff you can play around with:

In sound equipment (not from a speaker), the volume level of sound is measured in decibels (dB), and the ideal level for a signal is 0 dB. Anything lower than that is a negative number, and anything higher is a positive number. Also, for every three dB increase or decrease, the volume is roughly double or half the original volume. So, a signal at -20 dB is pretty soft, while a signal at +6 dB is relatively loud.

Now, this may seem a bit odd, considering you may have heard that 40 dB is soft, and 80+ dB is loud. The reason is that sound in the air (from a speaker) is measured on a different scale, dB SPL, where 40 dB SPL relatively soft and 80+ dB SPL loud.

Des that make any sense to you? If not, I'd be happy to clarify.
__________________
Mike Benonis
Electrical Engineering '09
Sound Engineer - Department of Drama
University of Virginia
KI4RIX
Reply With Quote
Sponsored Links
  #6 (permalink)  
Old January 3rd, 2005, 07:54 PM

Technical Director
 
Join Date: Jun 2004
Location: Maryland
Posts: 618
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to ccfan213
Default

also when thinking about it, there are ratios that are used in sound like the 3:1 ratio which is that for every foot a singer is from their microphone that microphone should be 3 feet from the next one, there are alot of ratios like this that are pretty simple math and you could probably get away with for your project.
__________________
Matthew Lipsky

Sound Technician/Designer
Clarice Smith Performing Arts Center
University of Maryland, College Park
Reply With Quote
  #7 (permalink)  
Old January 3rd, 2005, 08:00 PM

Assistant TD
 
Join Date: Oct 2003
Location: Pittsburgh, PA
Posts: 458
Thanks: 0
Thanked 7 Times in 4 Posts
Send a message via AIM to digitaltec Send a message via MSN to digitaltec Send a message via Yahoo to digitaltec Send a message via Skype™ to digitaltec
Default

while on the topic of dB, here's a fun little FYI from a light guy:

For the human ear to hear a difference in volume, you must increase the dB by 3.

So, if you are using 2 speakers and want to gain 3dB you would go to 4. then if you wanted to gain 3 dB again, you would go to 8. if you want to gain 3 dB again, then you would go to 16. Thats why at concerts, you would easily have 40 speakers per side.
__________________
Chris Ubinger
Reply With Quote
  #8 (permalink)  
Old January 3rd, 2005, 10:55 PM

Techie
 
Join Date: Apr 2004
Location: Kelowna, BC. Canada
Posts: 83
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Logarithms for basic Audio Math are pretty easy, if you don't go too deep into them that is. If you can understand how they work and how to use them then thats all you need to worry about unless you want to be an acoustician.

Here's some stuff that the people above skipped over that you may not know:

the term dB is a ratio. If you say +10dB, and don't give a reference then it's like saying "Dang, she's ....". As such, there are many different reference points and thats what creates the confusing array of terms (dBv, dBV, dBSPL, dBu etc...) SPL can't have a negative dB. It's bottom reference point is 0 which is the threshold of human undamaged hearing.
dBu is in reference to 0.775 volts across any load and is what is used as the dB reading in consoles and such. When the term 0dB is used on a console know that this means "same level in, same level out" as long as your eq is flat.

Here's some dB facts:
To increase a speakers SPL output by +3dB, one must double the wattage going into the speaker ie: 400watts = 101dBSPL, 800watts = 104dBSPL

To increase a speakers SPL output by +10dB, one must increase the wattage to ten times it's initial amount. 100watts=78dBSPL, 1000watts=88dBSPL

When the amplitude of a waveform is doubled, it is increased by +3dB

All these "+3 when doubled" facts are based off the 10Log formula which is as follows:

dBpower=10log(P1/P0)

there is also a 20Log formula

When you double the distance from a speaker, the dBSPL drops by 6dBSPL

dBvolts/amps/SPL=20log(P1/P0)

for both, P0 is the reference point and P1 the value after change.

Here's another formula:

MS Decode (Studio Stero Pair Bi-Directional and Cardoid Mics)
(x+y)+(x-y)=2x
(x+y)-(x-y)=2y
2x/2y=x/y
Essentially you get a stereo pair out of 3 directions and 4 inputs.

I can dig up a whole bunch more for you if you're interested. Any questions just post and either myself or another on of us sound guys'll be able to answer it
Reply With Quote
  #9 (permalink)  
Old January 3rd, 2005, 10:59 PM
avkid's Avatar
Charter Member
CB Supporter 

Technical Director
 
Join Date: Feb 2004
Location: Owego, NY
Posts: 4,184
Thanks: 28
Thanked 44 Times in 38 Posts
Send a message via AIM to avkid Send a message via Skype™ to avkid
Default

Math has invaded almost all aspects of my life!! I get confused very easily so I should probably look into a book or two about this.
__________________
Philip LaDue
EAA
"The loudspeaker has more of an effect on the sound we hear than anything else in the audio reproduction chain"- Alan Frank

Support Version 3.0 of ControlBooth.com by Donating
Reply With Quote
  #10 (permalink)  
Old January 3rd, 2005, 11:29 PM

Technical Director
 
Join Date: Jun 2004
Location: Maryland
Posts: 618
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to ccfan213
Default

for someone who has spent years arguing with math teachers that nothing past basic addition, subtraction multiplication and division and possibly simple 1 variable algebra is ever used in the real world, i am surprised to see how much math actually effects stuff when i look at all these logarithms.
__________________
Matthew Lipsky

Sound Technician/Designer
Clarice Smith Performing Arts Center
University of Maryland, College Park
Reply With Quote
Reply

Tags
math, sound

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Truss Collapse in Las Vegas. wolf825 News 20 July 6th, 2004 03:02 PM
Math Time cruiser Lighting 5 December 21st, 2003 01:36 PM


All times are UTC -4. The time now is 04:20 PM.


Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0
Powered by NuWiki v1.3 RC1 Copyright ©2006-2007, NuHit, LLC
Advertisement System V2.5 By   Branden

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54