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In my limited experience, rain sound effects just sound like static. I'm working with a community theatre (LD), and I foresee some issues with their sound. I'm sorta stepping in more on this project, giving input in areas besides lighting.
I'm close to suggesting QLab and volunteering to do the sound design for this show... but maybe one thing at a time. Any suggestions on rain, thunderstorms, and how to make them sound believable, not real? Thanks |
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i bought one of those meditation cds and just use effect speakers on stage to simulate rain. it normally does the trick
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[B]Alex Hughes[/B] [I]Freelance Sound Engineer and Controlbooth Lurker[/I] [URL="http://alexwhughes.com"]Alex W Hughes.com[/URL] |
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a lot of ambient effects sound like static, or for that matter sound like each other. (wind, rain, waves etc. can all sound very similar depending on how they're styled and where they're coming from) sometimes it's what the ambient sound is affecting that pulls it out and defines it. (in rain's case, exclusively what defines it since we don't hear rain drops falling. hehehe..)
try asking yourself or the director what the rain is actually hitting for surfaces in addition to intensity. (rain on a tin roof vs. a wood house, the impact sound when done right will pull it out as rain and not static.) wind, are there chimes near by or leaves? something to blow in the wind. waves, are there birds somewhere...something else in the environment to show that there's water nearby (cheesy and not always necessary but they can definetly help in the right moments.)
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"I'm sorry I can't listen to 40 individual people, track a band, and listen to the stage manager call cues in between her flipping out over headset. just let her flash the cue light and I'll push go." "but you have 2 ears right? you can hear right? so what's the problem?" .....*facepalm* |
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For a moment there, I thought I was listening to the movie, Twister.
Now I don't know what show this is for, but possibly try for a little more subtlety next time. Hope this helps.
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