As I use my H3 5-7 days a week...it all depends on the events going on. I have my basics that I will list here...
Left
Screen - Full
Screen for Groups: All VL Spot, VLSpot 1/2, VLSpot 2/2 (odds/evens), VLSpot 1/3, VL Spot 2/3, VLSpot 3/3 (for 3 step chases). I do this for each type of
fixture for quick access to groupings.
Right
Screen:
Top Left Corner - Color Box
Bottom Left Corner - Beam Box
Right Side Full Height - Positions
External 1 - OUTPUT
External 2 - Chosen Cuelist
For VIEWS, I set up a full complement that allows me quick access using the keypad and not having to go up top to push buttons.
View 1 - MOVERS - This is the
screen setup I described above)
View 2 - POS - This is an additive view that changes my POSITION box to full
screen on the right
screen
View 3 - COL - This is an additive view that changes my COLOR box to full
screen on the right
screen
View 4 - BEAM - This is an additive view that changes my BEAM box to full
screen on the right
screen
View 5 - EFFECTS - This opens both effects windows on the right
screen to full
screen
View 6 - LIST - This is an additive view that opens the "Chosen" cuelist to full
screen on the external
monitor 2
View 7 - ALL CLOSE - Closes all Windows
View 8 - BUSK - This closes all external windows, opens a "CUELIST" window on both touchscreens using the "split" function and allows me trigger
busking lists as virtual masters (effects, colors, bumps,
etc.)
View 9 - LAMPS - This opens a window for "Lamp
STRIKE and Lamp DOUSE"
View 10 - MEDIA - This changes my
screen configurations for Media Servers (Groups, Colors, Beams, and Positions all change).
Now with all of this setup, I can use the keypad to quickly jump around without my fingers having to leave it and reach up for the buttons on the left
screen.
OPEN + 1 - Opens view 1, OPEN + 2 - opens View 2...
etc.
For the actual run, it all depends on what I'm running. If it's scripted, then it's generally
page per song with a set of "effects" setup on the
template page so that I don't have to keep loading them to every
page.
Fader 1 and 2 are generally reserved for the actual song specific information while Faders 4-10 are setup from the
template page for effects (bumps, blinders, odd/even,
etc.)
If it's a true busk show, then I have my BUSK
page open on the lists and everything else is
build and move as needed.
Hope that helps...