A well made analog console will always be more reliable than a digital one, and far easier to repair when they do break. An analog console is more likely to develop a problem where most of the functionality remains and the problem can be worked around. If you lose one input channel, or the right channel of the stereo main bus, the show can still go on. The digital console is more likely to lose a large chunk or all of its functionality all at once. It's just inherent in the architecture.
The service department at your local sound shop can fix any analog console. Unless the problem is with the power supply section, or a broken jack or control, that digital wonder box will likely have to go to the manufacturer.
Long term parts availability for any digital audio product is questionable. The problem is that the semiconductor companies don't keep the current DSP chips in production for very long. All the equipment makers can do is warehouse the quantity they think they will need for supporting the product for a reasonable number of years. If they guess wrong and that part fails more frequently than they expect, they run out of parts and can no longer support the product. In the analog world, op-amp chips are fairly interchangeable, and older varieties are still in production.
And then there is sensitivity to bad power. That analog console may bark a little with really nasty AC power, but it'll run. The digital console.... well, "we apologize to our audience for having to pause the show while we reboot our audo board."
I'm not anti-digital consoles. They have their places, but they also have their limitations and you have to understand what they are. Choose the right tool for the right job.
The service department at your local sound shop can fix any analog console. Unless the problem is with the power supply section, or a broken jack or control, that digital wonder box will likely have to go to the manufacturer.
Long term parts availability for any digital audio product is questionable. The problem is that the semiconductor companies don't keep the current DSP chips in production for very long. All the equipment makers can do is warehouse the quantity they think they will need for supporting the product for a reasonable number of years. If they guess wrong and that part fails more frequently than they expect, they run out of parts and can no longer support the product. In the analog world, op-amp chips are fairly interchangeable, and older varieties are still in production.
And then there is sensitivity to bad power. That analog console may bark a little with really nasty AC power, but it'll run. The digital console.... well, "we apologize to our audience for having to pause the show while we reboot our audo board."
I'm not anti-digital consoles. They have their places, but they also have their limitations and you have to understand what they are. Choose the right tool for the right job.
Last edited: