that's the thing that will later become the "itch" for you if left too long in not doing so, or allow you to wake up at zero dark thirty in the morning in "seeing your design in a dream" than having to get it out at least on paper. This or getting it out in reality, if necessary, staying up days on end to get it all done sufficiently. In
effect, it's why we do theater, the next theoretical step for you is in getting beyond you getting the essence and seeing what essence you felt for the design in the eyes of those of the audience that if even for a moment get it and feel the exact same notion as you did. That's when the world is all one.... your design, your
vision, the moment just right with talent, script, audience aligning just right with your
vision and everyone collectively getting as seeing what you were thinking for if even a split second of time that concept of it all coming together.
Balance it with tunnel
vision as to specific detail of your
vision and design verses the overall concept for getting it done however. Strive to balance this overall concept with your own health and well being also. At some points you have to cut or remember for next time some concepts that would be ever so perfect but have to be saved for next time the situation comes up or after opening night in changing if vastly important but not feasible. Main goals first than refinement second so what is "Magic" as the second step beyond your drive and energy gives you the thrill. Once you see the Magic in the eyes of the audience, you get even beyond the creative engergy of your concept becoming reality. Just a few perfect moments and the rest of the show as per your design and sufficient as the next goal. Somewhere in the audience in seeing the show, during the best part of your design you look about in the audience and get a feeling that both by way of the talent carrying the show and your design helping... the audience is totally there and really totally there. That's beyond a for you great thing going that creative energy to as it were "get it out" as if expelling the design from your
system in an almost religious type of way, what the audience sees later for you will than become even more a concept of quest for rewards. Beyond for you did it work out, what did the audience see in my design in helping push over the top the scene if even moment of it? Since you design in
effect to help what the audience sees, that's afterwards a
gauge and totally reliant in study upon the talent your lighting helps but does not live without. At times even if perfect in lighting, if the talent it helps is not there the lighting will even hinder their performance.
As a designer, you have to balance whats feasible with your
vision and essence of the force as it were. You now Jedi Knight - you feel the force. Keep it balanced between the good and the burned out bad however Luke.
Ah' the magic of what you design coming to life, yep a cool thing that is a cool thing, that's the art in what you do in liking it. Next step, how does it read on others?