soundguy99
Member
Hi guys,
I have gone through the manual a few times and watched video tutorials and although I have learned quite a bit puzzled on some basic things.
1) I am wanting to use my playback faders as efficiently as I can, and wanting to use them as attribute controls for things like strobe rate, and effect scale and speed within the scenes.
The idea being that 1 fader would be for effect attribute control, where as each scene in within that cue list could be responsible for attribute controls for the effects engine. ie scene 1 would be effect scale, scene 2 would be effect speed ect. you then can scene the name of the scenes on the display and cycle through then to get to whatever attribute you want. Similarly I would like to do the same thing with strobing my Colorados LED's. Where as 1 scene would be strobe all fixtures, scene 2 would be only strobing certain fixtures such as the drums, keyboard ect. Another fadder would be then responsible for controlling attributes as strobe rate, strobe intensity ect.
At this point I can get the fadder to be a strobe attribute, on all fixtures. Also I can get the effects rate as a multiplier on a fadder but it doesn`t effect the scale as degrees as you would find when you use the encoders after you click on an movement macro for your movers. So when using the Effect size modifier (multiplier), there no real change in the movement of the movers.
Also were not running haze and we only have 2 moving spots, so I am looking at creating a bunch of color and instensity chase patterns, with specfic color pallets and fixture pallets in mind, however I also don`t want to store a bunch of them in the cue list directory. I was wanting to setup a few cuelists and store them in the effects window and color chases but realized it won`t accept multiple scene cues (cuelists) in that window, although its used as an effect.
Just wondering how to go about setting this up as a show playback, I am used of having many more faders or doing 1 complete show with multiple cues like in the theater environment.
Any thoughts are greatly appreciated,
Thanks
soundguy
I have gone through the manual a few times and watched video tutorials and although I have learned quite a bit puzzled on some basic things.
1) I am wanting to use my playback faders as efficiently as I can, and wanting to use them as attribute controls for things like strobe rate, and effect scale and speed within the scenes.
The idea being that 1 fader would be for effect attribute control, where as each scene in within that cue list could be responsible for attribute controls for the effects engine. ie scene 1 would be effect scale, scene 2 would be effect speed ect. you then can scene the name of the scenes on the display and cycle through then to get to whatever attribute you want. Similarly I would like to do the same thing with strobing my Colorados LED's. Where as 1 scene would be strobe all fixtures, scene 2 would be only strobing certain fixtures such as the drums, keyboard ect. Another fadder would be then responsible for controlling attributes as strobe rate, strobe intensity ect.
At this point I can get the fadder to be a strobe attribute, on all fixtures. Also I can get the effects rate as a multiplier on a fadder but it doesn`t effect the scale as degrees as you would find when you use the encoders after you click on an movement macro for your movers. So when using the Effect size modifier (multiplier), there no real change in the movement of the movers.
Also were not running haze and we only have 2 moving spots, so I am looking at creating a bunch of color and instensity chase patterns, with specfic color pallets and fixture pallets in mind, however I also don`t want to store a bunch of them in the cue list directory. I was wanting to setup a few cuelists and store them in the effects window and color chases but realized it won`t accept multiple scene cues (cuelists) in that window, although its used as an effect.
Just wondering how to go about setting this up as a show playback, I am used of having many more faders or doing 1 complete show with multiple cues like in the theater environment.
Any thoughts are greatly appreciated,
Thanks
soundguy