Lightjams, a really innovative DMX software

Yeah that's a *bit* much.

QLab rentals run anywhere from $1 to $3 a day. That comes out to about $7. Now I'm not saying it's a bad product (I've never used it) but that's pretty high up there.
 
Yeah that's a *bit* much.

QLab rentals run anywhere from $1 to $3 a day. That comes out to about $7. Now I'm not saying it's a bad product (I've never used it) but that's pretty high up there.

You only need a licence while running a real show. So it's free when doing your setup and experiment.
 
Why would I want to rent it when I can by a good computer DMX system for $200 or so?

Mike
 
To me it seems like a way to allow middle school kids to be able to "play with those cool lights", Its an interesting idea but it needs a lot of work.
 
I think its a product that could really benefit from a thorough video demo showing how an end-user can interact with the system.

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This was presented over on LightNetwork about a month or so ago. Fortunately, the creator has taken down his/her manifesto, which caused quite an uproar.

I think that there could be some interesting applications for this software, but I agree that it seems a bit pricey. From what I've read about it, it seems that it wouldn't fit in the overall scheme of things, but it's another tool that we might be able to take advantage. If anyone does happen to try it out (demo would be nice), please share your experience.

seldon, maybe you could make a video demo to share with us? Are you planning on attending any trade shows where our members might have a chance to see this in person?
 
Hi,

I'm Mathieu, developer of Lightjams. Lightjams is my personal project and I'm just beginning making it publicly available. I've had quite a few remarks about my manifesto effectively ;) I'm still working the pricing and changed it a few days ago. Any suggestions would really be appreciated.

Maybe it looks like a “toy” and not quite exactly as the lighting consoles you're used too, but keep in mind that it's a one man project. And frankly, it's not meant to replace a lighting console but to add interactive capabilities, so the user interface needs to be different. Personally, I think creating an interactive lighting event has a lot in common with designing a game and this has directed my development.

I agree that I need to show some real user videos. For those interested, here's a deal: Send me your videos/photos and I'll give you free licences.

I really want to have your input and work with you to create a great interactive lighting software.


Regards,
Mathieu
 

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