First, Go to the fixtures library.
Hit- (all softkeys) more/notesdisplay/load file/fixt lib
This should bring up a text file
Modify a
profile (I suggest
profile one, who needs a pirouette). You can only have 99 profiles
Modify and rename the
profile to look like this.
Simply rename the stuff on the top, leave the brackets intacked
3, 0, 0, 255, 0, 0
4, 0, 0, 255, 0, 0
95, 0, 0, 255, 255, 0
96, 0, 0, 255, 255, 0
48, 0, 0, 255, 0, 0
1, 0, 0, 255, 0, 0
Save the file before you leave, also a
softkey.
What this will do is set the pan and tilt speeds to full automatically. You will have no speed control accept by data you are sending it. I have never had a problem running this way, and it makes programming much easier. It also makes the
console thing that it’s a 6
channel fixture, which of course it’s a 5. However, when you
address the
fixture itself,
address it as a 6
channel fixture… so the first would be 1, next 7, next 13…
etc…
Go to patch,
Type: (
address of
fixture)@(Channels you want it is)@
fixture(
profile number)
The
profile number you used should have been 1, if its not use what you used. Also, at
fixture is a
softkey.
After you have patched that, the mirror should now move on the ball. Now to patch the lamp…
Patch whatever
dimmer your lamp is in whatever
channel you patched the
fixture into just as you would with any regular light. Dim@Chan
That should do it for ya. When you select the
channel, you should get the mirror on the ball and the
intensity on the wheel. If you want to flip you pan/tilt that can be done in patch through the softkeys.