Preventing Cues from Tracking into New Cues

RonHebbard

Well-Known Member
Premium Member
Joined
Jun 12, 2004
Location
Waterdown, ON, CA
In PaletteOS V10.8.6 I cannot figure out how to prevent a previous cue from tracking into a new cue, even in cue only mode. Any ideas?
Appreciate there's an important difference between a level of zero and no level. A level of zero forces a channel to zero whereas no level equates to no instruction therefore allowing previous levels to track on through. Previous levels of zero will track through at zero as will other levels track through at their respective levels. Tracking can be beautiful once you wrap your head around it and the board and you are working together. A blocking cue records a level for every channel regardless if it's at zero or something higher. A blocking blackout records all channels at zeroes. Once a channel has a level recorded, zero or greater, nothing can track through it thus cues in which every channel has a level assigned become blocking cues through which no previous levels can track as they've just received a definitive instruction in the blocking cue.
Got it? Please let us know if this adequately explains things for you as many of us will be more than pleased to try harder to clarify.
I guess another thing to keep in mind is Q-only does just what it claims to do: Makes a change for a specific cue (only) carrying info from previous cues around and past it as if it wasn't there / hadn't been inserted.
Toodleoo!
Ron Hebbard.
 
Joined
Sep 28, 2016
Location
Chattanooga, TN
Appreciate there's an important difference between a level of zero and no level. A level of zero forces a channel to zero whereas no level equates to no instruction therefore allowing previous levels to track on through. Previous levels of zero will track through at zero as will other levels track through at their respective levels. Tracking can be beautiful once you wrap your head around it and the board and you are working together. A blocking cue records a level for every channel regardless if it's at zero or something higher. A blocking blackout records all channels at zeroes. Once a channel has a level recorded, zero or greater, nothing can track through it thus cues in which every channel has a level assigned become blocking cues through which no previous levels can track as they've just received a definitive instruction in the blocking cue.
Got it? Please let us know if this adequately explains things for you as many of us will be more than pleased to try harder to clarify.
I guess another thing to keep in mind is Q-only does just what it claims to do: Makes a change for a specific cue (only) carrying info from previous cues around and past it as if it wasn't there / hadn't been inserted.
Toodleoo!
Ron Hebbard.
Makes sense. Thanks!
 

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