Hello,
I am working on a production of "Tuck Everlasting", which calls for a toad puppet. In our instance, we're looking for a rather large one, maybe 18-20" long/wide, 10-12" high? I've built puppets before, though never anything with a body similar to a frog.
It's meant to be a very stylized depiction of a frog, certainly doesn't need to be life like or terribly realistic, but I'm wondering where to start. The hope is to have the head "moveable" so that the actor using the puppet can indicate the direction the frog looks. Other than that, the body can be pretty rigid.
Anyone have any creative thoughts or advice on how to go about this? We have a 3D printer in house, I wondered at the idea of printing the toad? I'm just not quite sure if that would work well though, or if it's worth the print time for such a large object. Might I be better off carving it or sculpting it somehow?
Unfortunately, a hand puppet isn't really what the director is thinking of right now, it's more of a marionette-type puppet we're hoping for here, one hand holding the controller with four strings and one operating the head with some sort of rod or handle.
Any thoughts are much appreciate, thanks folks.
I am working on a production of "Tuck Everlasting", which calls for a toad puppet. In our instance, we're looking for a rather large one, maybe 18-20" long/wide, 10-12" high? I've built puppets before, though never anything with a body similar to a frog.
It's meant to be a very stylized depiction of a frog, certainly doesn't need to be life like or terribly realistic, but I'm wondering where to start. The hope is to have the head "moveable" so that the actor using the puppet can indicate the direction the frog looks. Other than that, the body can be pretty rigid.
Anyone have any creative thoughts or advice on how to go about this? We have a 3D printer in house, I wondered at the idea of printing the toad? I'm just not quite sure if that would work well though, or if it's worth the print time for such a large object. Might I be better off carving it or sculpting it somehow?
Unfortunately, a hand puppet isn't really what the director is thinking of right now, it's more of a marionette-type puppet we're hoping for here, one hand holding the controller with four strings and one operating the head with some sort of rod or handle.
Any thoughts are much appreciate, thanks folks.