I'm currently the sound designer and audio engineer for a small community college and I'm having some trouble deciding how to properly centralize a sound effect involving multiple explosions of fireworks coming from a "basement". The show is "You Can't Take It With You" if anyone has had experience with that show specifically. I'm running Q-Lab for my SFX through a Midas Venice 320 analogue board, but I can't decide how to keep the explosions sound localized and realistic.
Should I be looking at materials that will reflect the speaker's output in the area, while decreasing the output itself? Or is my problem that the sound cue wasn't recorded in a small environment and as such it won't be convincing that the sound could be coming from a basement?
Should I be looking at materials that will reflect the speaker's output in the area, while decreasing the output itself? Or is my problem that the sound cue wasn't recorded in a small environment and as such it won't be convincing that the sound could be coming from a basement?