houseofhits
Member
Actually, this is an aspect that seems to have two sides and is something about which I have had some college instructors express some misgivings.
It is great to be able to offer the opportunity for students to learn 'state of the art' technology, however that is not necessarily what they will encounter if they move on, either in college or professionally. The feedback I've received is that too often students know how, or think they know how, to operate digital consoles but do not have a solid understanding of the basics such that they cannot work effectively with anything else. Right now many mixing opportunities are still going to involve analog mixers, so while it is advantageous to be familiar with both analog and digital mixers, I think it is often much easier to take someone who has only worked with analog and move them to digital then it is to go in the other direction.
A recent example of this was someone looking to purchase a digital console because it came with a library of channel processing presets which they felt could then allow their operators to apply processing without having to actually learn or understand anything about it. That may be an immediate advantage to them but it also means that the operators will not be learning the underlying basics and thus will not be able to work with any mixer that does not have that same capability.
A very specific example is that I learned to make Reverberation Time measurements using a noise source and a strip chart recorder, which gave a graphic depiction of the decay of the noise source from which one manually calculated the RT60. Because of this, to me reverberation has always related to a decay curve and not just a single number, a critical aspect to understanding room acoustics yet one that escapes many for whom RT has always been a single value that some of the newer measurement tools provides even without their understanding how that number is derived or what it represents.
So while the new technology is great and simplifies things, it can also eliminate some of the education and understanding that may have been associated with older technology. The challenge seems to be to take advantage of what new technology offers without letting it replace learning the underlying fundamentals.
I agree with what you're saying. But a bigger problem is the fact that while all analog consoles are very much the same since Bill Putnam came up with his basic layout in the early 50's, every company's digital console has a different operating system & layout to every other company's, which makes freelancing a nightmare. I could rattle off at least 15 consoles whose operation I'm supposed to be intimately familiar with. I'm sick of having to learn a completely new operating system with every new digital desk.
Also the ergonomic usability (the ease with which one can access the various operations of the console) is slower on any digital desk than any analog desk. With analog desks, all functions are available all the time & can be performed usually in under a second, a huge advantage in live mixing. This is not the case with any digital desk. While the comparative sound quality is becoming less of an issue, there is no way any digital desk sounds as good as, say, a Midas XL4 or Heritage 3000. And anyone who thinks onboard dynamics sound as good as good hardware units is dreaming. They don't.
All these factors considered, I don't believe digital boards as currently configured are a step forward. More convenient in some situations, sure. I didn't get into live sound for the convenience. I got into it because I wanted to make live music sound better, & at this stage I believe that that's more achievable, more reliably & efficiently with an analog console.