What specific effects are you trying to achieve? Do you have a specific event you're using them for and an
effect that the event requires?
I've worked with the B-EYE K20s (
see my demo video here), and I used internal macros for the whole thing. The
fixture has what it calls the "Shapes" mode, which lets you
play back static shapes or animations on the front of the
fixture, and set the color of the animations and the color of the background and the
intensity of each. It's really slick if you set your personalities up right - I use one for the main part of the
fixture and another "
fixture" for the shapes portion of control, so that I have
color picker control over both sections and it's easier to make presets/palettes. However, it's fairly easy to set up the
pixel mapping - you just have to be willing to use only 3 fixtures per
universe. If you'll be using an MA, you can set up a
pixel map
layout and feed bitmap effects to an
array of b-eye fixtures. Set the fixtures to the proper mode (
RGB or RGBW
pixel control), and you'll be able to run all of the pixels individually.