I want to back up a little
bit and
point out some things I think are key in this whole discussion and often missed. In your typical high school program, the "lighting guy" designs, hangs, circuits, programs, and even does maintenance. In the real world those jobs are broken up and done by multiple people in a variety of ways. What jobs you are expected to do will vary widely depending on the size/budget of the theater you work at. Generally the larger the budget the more specialized the work is. Here are some examples:
-"resident
lighting designer" at a small community theater/community college. Your job is very similar to what you are used to in high school. You will be expected to be able to design, train a crew how to hang lights (and hang them yourself if you can't find a crew). You'll program the light board and hopefully find a trainable monkey to run it.
at the other extreme
-Broadway
lighting designer. You design lights and only design lights. You NEVER, EVER, touch a light... there could be a lawsuit from the union if you touched one.
In between, there are all kinds of variations from light board programmers (sit at light board with the designer and makes all adjustments requested) to
deck electrician (does lighting work mid show, moving things around on
stage).
So how do you know what you really want to do? It would be terrible if you went to school for years to become a designer only to find out you aren't very good at it and really should have focused on being an electrician. The truth is most high school are just scraping by in the tech department. It's very rare to find a high school that is training their students in a way that you have any sense of what these jobs are like in the real world. Because of this many of us around here agree that the best strategy is to find a university with the best
broad training you can find. Do costume work, paint, sound,
stage manage, EVERYTHING. Don't specialize for as long as possible... preferably not until grad school. This way you'll get to experience a more accurate representation of what jobs are like and you'll have a wide variety of marketable skills to fall back on if the fancy design gig doesn't materialize.
So, my advice. If you want to be a big time,
lighting designer. You are going to need a BFA
and an MFA to just get noticed. Further more the bigger name the program the better. There are a lot of good new designers lighting designers released on the world every year it's hard for them to get work because they can't get noticed to get started. So the name of the institution and it's reputation is very helpful.
If you want to do anything else in the lighting (and this is the world that most professional technicians make a living by the way). I would say the choice of BA or BFA doesn't really matter all that much. What matters is the program and faculty you are in AND where else you work and volunteer. You need as much hands on time as you can get. You need to impress people with your hard work and how capable you are. You do need good training from a university, but in a VERY short time, no one will care where you went to school, what your degree was. They will want to know where you worked and who you impressed. Your entire career can be made or lost on on a series of seemingly random connections. I'll say, oh this guy worked a summer
stock show for Footer. I'll give him a
call and see what he thinks of you. If he doesn't remember you, or worse has bad memories of you, you are in deep trouble.
Someone mentioned the concert and touring industry. This field is even more cutthroat. It's difficult to get into, but if you can get your
foot in the door you are set. They train and promote from within. They don't like to take chances on outside hotshots. They like to take people they know, train, and mold them to be what they need. Want to get a job, move to a city where one of these companies is based and just start pestering them with your willingness to do anything. Then sweep the floors and serve coffee like your life depends on it.
Finally, a shameless promo for two year community colleges. I teach in a community college in the Seattle area. Whether, I get enough students to have my class approved or canceled is always a problem. However, I've got a season of four shows and dozens of other events and rentals that need staffing. Every two years my crew moves on. Right now I'm looking at my schedule and I've got NO ONE to help me. I'm going to have to do all the design work, and train people to do everything else along the way. If I'm lucky I'll find one or two recent high school graduates to work with this year. By the time of our second show in February if they are good and have a strong background that fresh high school grad will be designing lights, hanging lights, running crews, programming light boards, training board ops... everything! You can't get that kind of opportunity in a 4 year university. TONS of hands on experience. Tons of opportunity to screw up and experiment. Then you can go on to a 4 year university and get all the theory you can stand. People like me are hard to find. Many of the colleges in the area have very poor tech programs. But if you can find a 2 year community college with a good T.D. You can have a great opportunity to get your basic prerequisites out of the way and do a LOT of theater with little to no competition.