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level

Discussion in 'Wiki' started by derekleffew, Jun 27, 2009.

  1. derekleffew

    derekleffew Resident Curmudgeon Senior Team Premium Member

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    1. adj. Horizontal. Usually, parallel with the floor, provided that the floor is level. Perpendicular to plumb.

    2. Tool, Scenic. Shortened version of spirit level.

    3. A/V. Amount of energy in a signal. Related terms: Line Level, Mic Level, unity, attenuate.

    4. Lighting. The percentage of intensity of a luminaire. Most consoles use the syntax [Channel] [@] {level in %, or FL or FF for 100%}. Some consoles have a key labeled [Level], user-definable to whatever percentage is desired. If an LD usually brings a channel to 75% initially, setting [Level] to 75% will save a couple of keystrokes.
     
    Last edited: Sep 6, 2009

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