level

derekleffew

Resident Curmudgeon
Senior Team
Premium Member
1. adj. Horizontal. Usually, parallel with the floor, provided that the floor is level. Perpendicular to plumb.

2. Tool, Scenic. Shortened version of spirit level.

3. A/V. Amount of energy in a signal. Related terms: Line Level, Mic Level, unity, attenuate.

4. Lighting. The percentage of intensity of a luminaire. Most consoles use the syntax [Channel] [@] {level in %, or FL or FF for 100%}. Some consoles have a key labeled [Level], user-definable to whatever percentage is desired. If an LD usually brings a channel to 75% initially, setting [Level] to 75% will save a couple of keystrokes.
 
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