ScaredOfHeightsLD
Active Member
Hey Everyone,
I've been faced with an interesting programming challenge by my designer and I thought I would throw it out to everyone on the forum to see if there are any better suggestions than what I was planning.
Relevant rig information: EOS console and VL3500Q Fixtures.
What the designer has requested is a moving square of light that will maintain its shape and axis as it moves in a straight line. She would like this to be accomplished with 2 of the 3500's which are hung about 3' DS of where the effect needs to take place. So having the lights move on 1 axis of motion is not an option. What is happening right now is in Q1 there is a square SL and in Q2 a square SR. The transition between the two is taking the path of least resistance and creating a rotating arc of a square across the stage.
My current thought is to add enough point cues as references between point A and point B in which I will rotate the shutter assembly and angles so that the square remains consistant. However, I am sure that someone has tried to do this before and I was wondering if this was indeed the best option, or if I am missing a better option.
Thanks!
-Mike Berger
I've been faced with an interesting programming challenge by my designer and I thought I would throw it out to everyone on the forum to see if there are any better suggestions than what I was planning.
Relevant rig information: EOS console and VL3500Q Fixtures.
What the designer has requested is a moving square of light that will maintain its shape and axis as it moves in a straight line. She would like this to be accomplished with 2 of the 3500's which are hung about 3' DS of where the effect needs to take place. So having the lights move on 1 axis of motion is not an option. What is happening right now is in Q1 there is a square SL and in Q2 a square SR. The transition between the two is taking the path of least resistance and creating a rotating arc of a square across the stage.
My current thought is to add enough point cues as references between point A and point B in which I will rotate the shutter assembly and angles so that the square remains consistant. However, I am sure that someone has tried to do this before and I was wondering if this was indeed the best option, or if I am missing a better option.
Thanks!
-Mike Berger