This isn't really true. Strand has been doing this at least since the release of the 500/300 series desks. Everything gets a channel. It makes way more sense than having CHANNELS for conventionals and FIXTURES for moving lights and devices. This allows you to patch every intensity in a logical order and not worry about what attributes are associated with that intensity, be it just a conventional on a dimmer, a unit with a scroller, or a full blown moving light. You don't have to call: "channels X, Y, and Z AND fixtures A, B, and C out" you can just call a range of channels, much simpler.-) in the rest of the world, a channel is simply a control channel or the equivalent of 1 dmx address. a fixture is a number of channels/dmx addresses that the console groups together and maps to controls such as encoders. in the ETC world, a channel can be a dimmer or an entire moving light. in the wider world, most consoles have a way to assign a unique fixture or channel number to a device to ease data entry. it seems ETC has bypassed this step by calling everything a channel.
When Fred says he likes to start his channels a 1001 for movers, the console has to have more than 1000 channels to do so. yours only has 250, so it would be impossible on your console in any case. on a higher level console, one could make the unique fixture number anything, since it's different than the control channel. in that case, on a hog or grandMa for instance, one could easily start their movers in the 1000 range.
Again, not really true. You have 250 channels, but there is nothing that says that those channels have to be 1-250. You can use 1-50, 101-150, 201-250, 301-350, and 1001-1050 if you want, as long as you don't exceed 250 active channels.