Corbettlight
Active Member
Coffee has more caffine.
True enough, but espresso is overall better.
Coffee has more caffine.
Yes and no. One manufacturer's "100 channel" console can only control four fixtures having a footprint of 25 DMX channels. Another manufacturer's "250 channel" console can control 40 of the same fixture, up to its limit of 1024 DMX outputs, but could run 250 fixtures of four channels each. Still others differentiate between 8bit and 16bit attributes. I've never used a console that used syntax like "Channel 2.7" to refer to say the fixed color wheel of an automated fixture, but I suppose I could adapt if absolutely necessary. On the board I run most often, "channels" are initially different from "fixtures", but one can make them the same so that one doesn't have to press <Channel> or <Fixture> before entering the "User Number."
"Channels," "dimmers," "fixtures," "attributes," "parameters," and "outputs" all mean different things to different users and manufacturers. It's more confusing than ever.
(I didn't mean to bring that discussion here, but since you asked...) As I understand it, Eos allows a user to display only Active Channels in various views. When in one or some of these views, X <thru> Y will act upon only currently active channels. To act upon ALL channels within the range, one must use X <thru><thru> Y. I may have the behaviors backwards--they reversed in the latest software revision, thus the discussion.
Sorry if I was unclear.
1) I don't think I like the idea of a "Channel" having multiple parts/parameters/attributes. When the word was first introduced to the lighting community, it was "Control Channel" and opened a new concept to lighting designers, who previously had only thought of "dimmers." Younger viewers don't have these issues.
2) I think everyone can agree that having different definitions for "channels," "dimmers," "fixtures," "attributes," "parameters," "outputs," etc., is a problem.
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