(Absolutely, unequivocally am I trying to be disrespectful to soundlight but), if you want lighting to be the star of the show, do this:
Here it is. While it's very well executed and even entertaining, it's not
theatre and wouldn't be even if Wings were onstage. As I think I told soundlight when he posted the first one of these, "You do realize there's a limited market for light shows, right?"
Now I work a lot of rock shows, and occasionally even design corporate and other "events." Due to my
theatre training, I still have trouble reconciling
beamage, and pointing floor lights in the air lighting nothing. I have this silly, outmoded, outdated impression that
the performer(s) should be the most important thing in the room. Yes, I iz old skul 2.
I can flash & trash with the best of them, but not while designing plays and musicals.
I dunno. This is a complicated issue.
Let me share a little from one of my fields, ministry. In ministry there are ministers and there are support staff. This is the way all churches are set up. Ministers do the work (and as a side
effect, get the recognition) while support staff do everything to, well, support them. There has been a movement in recent years that not all support staff belong as support staff, but rather as ministers in their own right. This began with the worship bands (which at one
point were simply support staff for the pastors) and eventually spread to video guys (who often appear in the videos), and now is spreading even more to sound and lighting guys. It is becoming less about a leader and his staff, and rather more about a partnership with everyone getting equal say and equal recognition and their art getting an equal share of the
stage. Now say what you will about this being right or wrong, but it is the way it is.
Now back to theater, first off I agree that design has come into its own as an art that is not just supporting the actors on
stage. I began to notice this around my sophomore year in college.
You see, we were taught that lighting (and all other forms of design) were there simply to support the production by giving the actors an environment in which to tell the story. Now that environment was shaped by the sets, the lighting, the sound, the projections,
etc. But the show was all about the actors and we were just helping them to perfect their craft. This is how I was taught, this is how I began to design.
Then I started working around town, assisting designers with some of the larger resident and regional theater companies in the region. They opened my eye to a different world. Here, lighting designers lit the scenery. They put
haze in the air and had lights making beams because (not only did it fit with the
play) it looked good! There were some cues in the show that were just for movement or
effect and had no real basis in the script. You see I was taught that you light the actors, and you used splash from the actors to light the scenery. Other than that you didn't worry about it. Any cues that you had come explicitly from the script. I couldn't believe this is how things worked.
Then I started working as an electrician at the local roadhouses and began to work with the national tours of Broadway shows. Being well versed in computers/software as well as electrics, I was often available to help any patching issues that might have come with the
road systems (particularly if they had to use any part of our
system, which happened from time to time). So I got to see the
cue lists for these shows. I was shocked to see hundreds upon hundreds of light cues. I would watch the rehearsals and notice what happened when the cues executed. I could hear my profs in my head and the chewing out we would get for 85% of the cues.
And this
pattern has continued in recent years. Now I go see shows and there are tons of light cues that have no purpose other than for the light
cue itself to happen. Now, they do look cool, but they at times draw attention directly to the lighting, and at other times they even completely overshadow the actors. Even one of my favorite lighting designers of all time is guilty of this.
So, we have to acknowledge that lighting (and scenic and sound and costume) design has advanced to the
point where it stands on the same
level with not only all other aspects of design, but in the modern standards of theater, with the acting itself!!! In fact, in my last show, the Director (who directs off Broadway from time to time) asked all the designers to put their
mark on the show, to give it something from each design aspect that people would leave talking about. I was mortified. It went against everything in my being to want to be noticed (in fact if you will look at my response, I said that not being mentioned in a review is a positive as far as I am concerned), much less to risk upstaging the actors.
In my talks with young designers, in most of the theater programs (college) that I have talked to kids from, designers are now being told that their art is valuable, not as support to the actors, but entirely on its own. That they should have their work noticed by more than industry insiders. Right or wrong, this is where the industry is going. Just look at any Broadway show and you can see it. Design doesn't support actors anymore. Design AND actors make theater together, as equals.
Now, also in college was stressed the necessity of making those who hired you happy and getting that paycheck at the end (most of us are not lucky enough to be able to do this for free). Which is why we had a whole course about contracts, about art and the legal
system. It was invaluable. Because in the end, without the paycheck 98% of us would not be able to do this.
So first off there is what is. And that is the fact that design is now considered by the majority of the industry to be an equal with acting. Right or wrong actors have to share their
stage with lights, projection, sound, scenery, costumes,
etc.
Is this the way it should be? I am honestly not sure what to think. Everything in me says no. But is it because it is true or because I was conditioned to think that? I recently did a musical with 200 or so cues. I pride myself on doing shows with the least amount of cues possible. Only what the
play wants and no more. It is no surprise that I am less satisfied with that design than any other I have done.
So, how do we judge a successful show?
We HAVE to look at the producers and say "are you happy?" (at least the 98% of us who are not independently wealthy). If the
producer is not happy, you are not going to work again, and you are back to selling
cell phones or fixing computers.
We have to ask if we are happy with the results. This is rather more nebulous. I am never completely happy. I will tinker until they pry the
headset from my cold dead hands. but once I have to stop, I can look and say if I am satisfied.
If we win in those two areas, the show is a success. End of story.
Now if the audience loves it (audiences are notoriously fickle, and I don't know about anyone else, but I live in a city where people don't know good art even if there is a sign beside it that says "this is good art!") first of all this will be reflected in the producers love (producers love nothing more than a full
house) and second of all it is a bonus.
The same can be said about critical success. Again, for me critical success is NOT being mentioned in a review. Now, if we happens to have something nice to say about how I supported the performance, then all the better! But I am not going to live or die on critical reviews (especially given most of the critics in this town who should not be able to watch theater, let alone write about it).
So, just a few thoughts. My success is measured first by the Producers, second by me, and perhaps a bonus of popular and critical success.
Mike