Not really a table, but it's just 255/100 = 2.55/1%. So if you want 50%, quick math gets you to ~127.
[...]
...
90% - 229.5
95% - 242.25
100% - 255
Most of the time if you do the quick math in your head, that'll get you close enough to the values you want. Granted, it's easier mentally going from percentage to DMX value than the other way around. If you really want a table though it'd take about a minute to make in Excel to whatever level of precision you, be it for every percentage point or every 5 or 10 percentage points.
I just wanted point out what others might have noticed in the above posts. Some people are using 255 and some are using 256. While 1 out of 256 is very small and not too noticeable, the correct value is 256. Like someone said, it is 8-bit, or 2^8, or 256. I am going to assume that people are making this mistake because the values we use are 0-255, but that is actually 256 values because 0 counts too!
-Tim
...In DMX land, 255=100, so the correct ratio actually is 255/100. As I'm typing this, I'm discovering how insane it is to be arguing this, so I'm going to stop now.
Ok, I guess I should have clarified... You can display what the DMX value is being output from the console (unlike most of Express) but not always from the channel display.
On Ion, the background tab in the About screen is the way to display that information. If you have a device, you can see what ranges the non-intensity parameters are currently set to (useful if you have palettes referenced) by holding [Data] and if that range was set 0-255, you would see the absolute value there as well.
Sorry to get your hopes up. I have filed it in as a customer request for the development team to evaluate.
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