Hi everyone,
I was recently programing a cue for my high schools production of Annie on our ETC express 48/96, and I came across a bit of an error... I think. It is a cue for the house lights before the start of the show, they start at full and then one by one go to 60 from the back of the house towards the stage. Our house lights dimmer zones are set up in rows running from left to right in the auditorium, eleven in total. My first thought was to make an 11 step effect cue, (step 1: chan 97-107 w/ 97@60, step 2: chan 97-107 w/ 97 and 98@60, etc.) but I remembered that the board could give the effects attributes, so I brushed up on that chapter in the manual and created 11 steps, each with one different channel of the house lights. Time of .3 with no fades or dwell, 60 low and full high. I made the cue a positive reverse build effect (the reverse because I wanted the steps to go the opposite direction than I initially programmed them)and when I played it back, the channels instantly all went to 36 and then one by one went up to 60. I messed around with random setting in the attributes, positive vs. negative etc. and found that it worked fine without the reverse. I thought there would be something different about the last step that would miss start the effect but it was identical to the other steps except for it's channel. The manual says you can create any combination of alternate, reverse, bounce, and build effects, but this doesn't seem to work for me. Is it something I'm doing wrong, or is it the board?
I know there many other ways of getting the effect that I want, but it would be a lot easier to have this cue and just change the attributes when I want to reuse in a different way which I plan on doing.
Any help would be greatly appreciated, and if anyone needs anymore information I'll post it as soon as I can.
I was recently programing a cue for my high schools production of Annie on our ETC express 48/96, and I came across a bit of an error... I think. It is a cue for the house lights before the start of the show, they start at full and then one by one go to 60 from the back of the house towards the stage. Our house lights dimmer zones are set up in rows running from left to right in the auditorium, eleven in total. My first thought was to make an 11 step effect cue, (step 1: chan 97-107 w/ 97@60, step 2: chan 97-107 w/ 97 and 98@60, etc.) but I remembered that the board could give the effects attributes, so I brushed up on that chapter in the manual and created 11 steps, each with one different channel of the house lights. Time of .3 with no fades or dwell, 60 low and full high. I made the cue a positive reverse build effect (the reverse because I wanted the steps to go the opposite direction than I initially programmed them)and when I played it back, the channels instantly all went to 36 and then one by one went up to 60. I messed around with random setting in the attributes, positive vs. negative etc. and found that it worked fine without the reverse. I thought there would be something different about the last step that would miss start the effect but it was identical to the other steps except for it's channel. The manual says you can create any combination of alternate, reverse, bounce, and build effects, but this doesn't seem to work for me. Is it something I'm doing wrong, or is it the board?
I know there many other ways of getting the effect that I want, but it would be a lot easier to have this cue and just change the attributes when I want to reuse in a different way which I plan on doing.
Any help would be greatly appreciated, and if anyone needs anymore information I'll post it as soon as I can.