When i talk about
point channels, I'm not talking specificly about attributes. I'm talking about multiple
intensity fixtures. My response was to a person talking about using all of the modes on the spiiders. Two of those modes target individual
pixel control That means your
fixture has 19 red attributes, 19 green attributes, 19 blue attributes, and 19
intensity attributes. (Oh, and 19 Amber attributes if you use mode 10). Even that's misleading, because you also have a separate "master" red, green, blue, and
intensity attribute, as well as a
parameter in the
profile that allows you to choose how the values on the master
channel and
pixel channel interact.
You cannot use the
color picker successfully on a multiple
intensity fixture on
etc software. The workaround is to split the
profile up, making a "master"
channel that has most atttributes, and then a number of separate channels that are generic
RGB/RGBA, and either targetting them directly or as a group to adjust the color. This is fairly gross, takes up a lot of
screen real estate, and doesn't work nicely when the
profile puts the
pixel channels in the middle of a
profile.
The way MA software has tried to
address this is through the use of "
point channels".
Fixture/
Channel 21 would be your master
channel, and then
fixture/
channel 21.1-21.?? would be your
pixel channels. This way it all lives inside the
profile, and is clearer to understand what selecting a given number might do. It still isn't ideal, the
screen reall estate is managable on the MA but would not work so well with
etc's
current channel views. With the way the industry is going
ETC needs to come up with a solution to this, it's just a question of when and how.
This is true, to a
point. Yes, a 2048 output
ion allows outputting 2048
DMX values across any number of universes, and the use of
channel was unclear (though more than a few consoles refer to "
DMX Channels" to mean addresses... so I'm not sure whether
@OscarMelectrified was speaking of addresses or
console channels.
And yes, you can upgrade your consoles. However, my
point still stands. WS2812 tape comes in at approximately 180 addresses/
meter. A 2048 output
console can run all of ten meters of tape, which can be purchased for ~$70 on amazon.
Console upgrades are roughly $1/output (very roughly, depends on all sorts of factors.) This means for $5,000 of
LED tape, I would need to spend $30,000 on
console outputs. (And a decent amount on alcohol to make me forget all of the
LED tape hell I'd be putting myself in). It's similar when you look at other fixtures. Consoles licensing makes sense when you look at a number of small
parameter fixtures, but when your devices are eating 90+ parameters without trying, the
console licensing approach does not scale well to handle it.