The answer to this question is more complex than "here are some things". What does "dreamy lighting" mean to you? What does "Creepy Lighting" mean? Can you project the sunrise? Do you need to? This gets in to what a designer does, and that is come up with what all these things are supposed to look like. A dream sequence can be done many ways, and it really all depends on what the show is (to you and the creative team) about. That will further motivate what everything looks like, and allow you to choose a story to tell. At that
point, you can move on to deciding what each scene will look like, and then how you light it. Now Im a
bit confuddled how you only end up lighting a few scenes from this show. Usually the designer does the whole thing, so if you could explain that situation that would be good. Further, I would encourage, instead of asking for ideas on lighting a scene, to come up with those ideas yourself and then ask how to do them if your having trouble figuring that
bit out. If you really want my ideas on how to light your show, you can hire me, but honestly it sounds like thats your job not mine. Its one thing to ask "how do you like to focus and color top light systems" and quite another to say "how should I light this dream sequence in Oklahoma!". So the real thing you need to do is start with your own ideas. Draw some pictures, and figure out what a dream sequence looks like in your head. Then start figuring out what those pictures imply. Do you need to have a lot of gobos, or are you opting to light everything with top 6000k white lights? Or is everything purple? Or green? What does a dream even look like? What does an eerie
shed look like? Is it creepy because its dark and dim, or is is eerie because its lit in florescent tubes like a hospital? Or is it green too?
Your sunrise is a more technical consideration, but consider that you might not need to have the sun be lights. What if its a big honking circle of
luan on the
lineset just DS of the
cyc. There could be a light under it that sends red light in a
spike over, then the groundrow kicks in orange and red in some spots, red streaks from the side, then the sun flys out as the groundrow crossfades to blue and the upper
cyc lights cross from purple to sky. Red cloud streaks out and some whisps of white clouds in. You could do that. Or you could video tape the sun rising, mess with it in Final Cut, and project the whole thing on the
backdrop with a big 20k
projector or something. Or a lot of small ones.
As you can see, there are lots of ways to do these things. As a designer, your job is to come up with one, make it your unique product, and then figure out how to execute it. Does that help?